Tools Edit

Style Guideline Edit

  • 16-bits SNES Style.
  • Gradient limited to 2-4 colors.
  • Minimal noise.
  • Black border for interactive sprites. Darken but non-black borders for tileset.
  • Circular shadow below character. Alpha is 200 if flying, 128 otherwise.
  • No semi-transparency (except shadow).
  • Pixel size: Sprite will be enlarged by x2 when displayed on screen.
  • Recommended size: 32x32 for small creatures and 48x48 for big ones. Each frame must have the same size.
  • You can watch some examples here : Credit pages

Left: All same sizes. Right: Different sizes.

  • Color Table

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